![]() Raising minions increases your damage thanks to Fueled by Death, and your skeletal army is augmented by passives such as Skeletal Warrior Mastery, Skeletal Mage Mastery, and Inspiring Leader. Taking advantage of the Deathspeaker's Pendant unique effect, Blood Surge also casts mini novas that scale with you, on your minions. Unlike solo Necromancers who sacrifice their minions, the Blood Surge Necromancer prefers to fight with a skeletal army. The Decrepit Aura automatically casts Decrepify to debuff enemies, allowing you to stay Healthy, and deal even more damage with the Coalesced Blood passive. This build also boasts excellent survivability thanks to Enhanced Blood Surge providing healing, and Drain Vitality granting Fortify. ![]() Can't wait to see.With Blood Surge as the Core Skill, you deal potent AoE damage when combined with Corpse Explosion, after grouping enemies up and making them Vulnerable with Corpse Tendrils. It may show up later as a second reveal in later seasons when the world opens more in act 11-15. ![]() Yea i really like the fact that we see actually how the paladins and crusaders were remembered and carried on by a hidden clan but i wonder if it'll be true that they wont be showing up as a class anyways due to how little they are as a class. My favorite quest line, I admittedly haven’t focused on many of them but this one grabbed my attention: the trader guy who sends me looking for artifacts, and turns out to be a demon masquerading as a human, and still he keeps convincing me to help him. Just like in Diablo 3, I think they do a very good job with squeezing in short bursts of story, voice acted stuff so you’ll sometimes pick it up and really go “huh, that’s pretty cool” - into this very grindy game that’s often played with the brain more or less turned off :D
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